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C4D与AE合成机枪炮台场景培训视频教程 带工程文件

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在这期CINEMA 4D和After Effects教程中,我们学习制作机枪炮台合成的过程。
我们将首先CINEMA 4D完成机枪炮台的模型制作,然后将C4D中的三维数据导入After Effects中,最后AE中完成后期合成。
In this CINEMA 4D and After Effects tutorial we’ll pick up where we left on the Modeling a Machine Gun Turret course.
We’ll begin by organizing our model’s hierarchy to begin animating it into an action scene. Once we finalize our motion, we’ll then continue to reference the environment in which our turret will live. Finally, we’ll end this CINEMA 4D and After Effects training by adding 3D data nulls to help ensure we get proper 3D alignment with our lighting set up and post FX, layers, and atmosphere.
By the end of this CINEMA 4D and After Effects training, we’ll have added texture, light and will have rendered our model to comp into After Effects.
 
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